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EFMods Forum Archive - Voyager Season 8
Mikey_Carr
Commander

Posts: 798
Join Date: 07-06-2002
Posted at 5:45 pm, 21st June 2002
In less than 24 Hours you will once again be roaming the decks of Voyager, The Beta Test 0.02-b will be hitting effiles.com and efmodcentral.com. That means you will be on Deck 2 without neelix for the very first time. BTW it is fully finished and I am thinking when should I upload this? hmmmmmmm + an extra I am going to release Textures with this pack! so get ready for one of the best Beta of EF on the net!

Chief of Operations on the USS Serenity

Legend Of Zelda: The Ocarina of Time, Again!!!!! With the new GC Version!!!!!
carlos_technology
Commodore

Posts: 2443
Join Date: 14-04-2002
Posted at 5:49 pm, 21st June 2002
thats good news, I suggest you upload it now, so that people can play it

Captain of...
visit the Offical Irc channel #efmods on irc.quakenet.org
Simmo666
Rear Admiral

Posts: 4620
Join Date: 12-01-2002
Posted at 7:11 pm, 21st June 2002
Including textures? Does that include my skins? And did you fix the bug where you could walk through seven on the bridge?

Rear Admiral Simmo666
Commanding Officer - Starbase 460
Member of the Year 2002
REMEMBER: Scooter crashed the SQL Server on 25th November 2002 - really? did he? i forgot that
Mikey_Carr
Commander

Posts: 798
Join Date: 07-06-2002
Posted at 10:27 pm, 21st June 2002
I have not included skins because they are cool and I want the best for last- the final release. I have fixed it and I think it was fixed in version 0.01a

Chief of Operations on the USS Serenity

Legend Of Zelda: The Ocarina of Time, Again!!!!! With the new GC Version!!!!!
Simmo666
Rear Admiral

Posts: 4620
Join Date: 12-01-2002
Posted at 11:40 pm, 21st June 2002
OK. Saving the best for last. And about that other skin you asked me to do. I'm still thinking, to do it, or ask LazRojaz.

Rear Admiral Simmo666
Commanding Officer - Starbase 460
Member of the Year 2002
REMEMBER: Scooter crashed the SQL Server on 25th November 2002 - really? did he? i forgot that
LeprechaunTrekker
Commander

Posts: 572
Join Date: 01-06-2002
Posted at 12:23 am, 22nd June 2002
Question about virtual voyager>how big is the finished mod going to be?

Deputy Security Officer up for hire...
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T'pol: "It's my understanding that your mating ritual is effective in easing tension."
Trip:"That hadn't always been my experience."
-ENTERPRISE Episode 22: "Fallen Hero"
Mikey_Carr
Commander

Posts: 798
Join Date: 07-06-2002
Posted at 11:32 am, 22nd June 2002
Well I am seriously thiknking about 15-25MB since there are skins 17 maps textures scripts so I would not be suprised if it reached 25MB in the PK3 file!

Chief of Operations on the USS Serenity

Legend Of Zelda: The Ocarina of Time, Again!!!!! With the new GC Version!!!!!
Scooter
Morale Officer

Posts: 2898
Join Date: 08-05-2002
Posted at 3:12 am, 23rd June 2002
I have tested v0.02b and the only problems I have encountered are on decks 10 and 12. On deck 10, the door on my left as I exit the turbolift is daft, which you already knew, as is the one in the shuttlebay under the control room, which you also already knew. The ladder in shuttle storage going up to the Delta Flyer still doesn't work. On deck 12, the door I complained about last time still opens half-way and wrong. The large room is inaccessible now, which I think I remember reading about somewhere. I forgot to check the windows; I will do that later. Overall, everything that wasn't textured before is now textured. I noticed that Chell has been moved over; now I don't have to climb thru the window.

Seems to me v0.02a was better.

Captain of the USS Serenity
Simmo666
Rear Admiral

Posts: 4620
Join Date: 12-01-2002
Posted at 9:51 am, 23rd June 2002
On v.0.02a, since I havent played version b yet, I noticed a HUGE problem, and a funny one too. When you have the security code from deck 9, you go to deck 10, put up the shuttle bay force field, open the door, and when you try to launch the shuttle, it doesnt move. IN FACT, the Delta Flyer in the shuttle storage room takes off instead.

If you go onto the deck 10 map, into the shuttle storage room, in the console, type "use t144" (which is the trigger to launch the shuttle), you see the delta flyer take off and fly through the wall. lol. LOL! Grin

Rear Admiral Simmo666
Commanding Officer - Starbase 460
Member of the Year 2002
REMEMBER: Scooter crashed the SQL Server on 25th November 2002 - really? did he? i forgot that
Virtual_Game_Dude
Commander

Posts: 545
Join Date: 20-06-2002
Posted at 4:12 pm, 27th June 2002
WTH?(WHAT THE HECK)

I never knew you could launch the shuttle!EEEEEEEKKKKKKK!! Eek! Eek! Eek! Eek! Eek! Eek!

Cheif Science Officeron the U.S.S Columbia

Like my sig?HHHHEEEEEEHHHHEEEEEE?
Simmo666
Rear Admiral

Posts: 4620
Join Date: 12-01-2002
Posted at 5:22 pm, 27th June 2002
In the x-pak, the objective says:

Quote:
Launch shuttle from Shuttle Bay.


how could you not know.

Rear Admiral Simmo666
Commanding Officer - Starbase 460
Member of the Year 2002
REMEMBER: Scooter crashed the SQL Server on 25th November 2002 - really? did he? i forgot that
Virtual_Game_Dude
Commander

Posts: 545
Join Date: 20-06-2002
Posted at 6:07 pm, 27th June 2002
I dont have the X-Pack

Cheif Science Officeron the U.S.S Columbia

Like my sig?HHHHEEEEEEHHHHEEEEEE?
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 9:46 pm, 27th June 2002
skywalker you should get the xpack cause youre gonna need it for virtual enterprise.
Damn, lost 400 posts...
carlos_technology
Commodore

Posts: 2443
Join Date: 14-04-2002
Posted at 9:51 pm, 27th June 2002
and make sure you have the latest version of Direct X for windows, and up to date 3d graphics card driver, and make sure that you have installed the original EF and the expansion and the VE mod

Captain of...
visit the Offical Irc channel #efmods on irc.quakenet.org