EFMods Forum Archive
[Click here to go to EFMods.com]

Compiling Trouble

EFMods Forum Archive - Mapping Help
Mikey_Carr
Commander

Posts: 798
Join Date: 07-06-2002
Posted at 11:57 am, 12th October 2002
D:\USS Voyager\BaseEF\maps>D:\USSVOY~1\Tools\\q3map -qdir ussvoy D:\USSVOY~1\baseEF/maps/ffa_freedom.map
STEFMap v1.1a (c) 2000 Ravensoft Inc.
---- map ----
entering d:/ussvoy~1/baseef/scripts/shaderlist.txt
entering d:/ussvoy~1/baseef/scripts/common.shader
entering d:/ussvoy~1/baseef/scripts/gfx.shader
entering d:/ussvoy~1/baseef/scripts/dreadNought3.shader
entering d:/ussvoy~1/baseef/scripts/voyager.shader
entering d:/ussvoy~1/baseef/scripts/transporter.shader
entering d:/ussvoy~1/baseef/scripts/borg.shader
entering d:/ussvoy~1/baseef/scripts/engineering.shader
entering d:/ussvoy~1/baseef/scripts/damagedvoyager.shader
entering d:/ussvoy~1/baseef/scripts/stmodels.shader
entering d:/ussvoy~1/baseef/scripts/scavenger.shader
entering d:/ussvoy~1/baseef/scripts/decals.shader
entering d:/ussvoy~1/baseef/scripts/stasis.shader
entering d:/ussvoy~1/baseef/scripts/forge.shader
entering d:/ussvoy~1/baseef/scripts/holodeck_temple.shader
entering d:/ussvoy~1/baseef/scripts/holodeck_training.shader
entering d:/ussvoy~1/baseef/scripts/ctf2.shader
entering d:\ussvoy~1\baseef/maps/ffa_freedom.map
Entity 0, Brush 81: duplicate plane
Entity 0, Brush 85: duplicate plane
Entity 0, Brush 115: duplicate plane
Entity 0, Brush 116: duplicate plane
Entity 0, Brush 123: duplicate plane
Entity 0, Brush 126: duplicate plane
Entity 0, Brush 131: duplicate plane
Entity 0, Brush 134: duplicate plane
Entity 0, Brush 142: duplicate plane
Entity 0, Brush 147: duplicate plane
Entity 0, Brush 155: duplicate plane
Entity 0, Brush 158: duplicate plane
Entity 0, Brush 163: duplicate plane
Entity 0, Brush 166: duplicate plane
Entity 0, Brush 573: mixed face contents
Entity 0, Brush 574: mixed face contents
Entity 0, Brush 575: mixed face contents
Entity 0, Brush 576: mixed face contents
Entity 0, Brush 577: mixed face contents
Entity 0, Brush 578: mixed face contents
Entity 0, Brush 579: mixed face contents
Entity 0, Brush 580: mixed face contents
Entity 0, Brush 581: mixed face contents
Entity 0, Brush 582: mixed face contents
Entity 0, Brush 583: mixed face contents
Entity 0, Brush 584: mixed face contents
Entity 0, Brush 585: mixed face contents
Entity 0, Brush 586: mixed face contents
Entity 0, Brush 587: mixed face contents
Entity 0, Brush 591: mixed face contents
Entity 0, Brush 592: mixed face contents
Entity 0, Brush 593: mixed face contents
Entity 0, Brush 594: mixed face contents
Entity 0, Brush 595: mixed face contents
Entity 0, Brush 596: mixed face contents
Entity 0, Brush 600: mixed face contents
Entity 0, Brush 601: mixed face contents
Entity 0, Brush 602: mixed face contents
Entity 0, Brush 609: mixed face contents
Entity 0, Brush 610: mixed face contents
Entity 0, Brush 611: mixed face contents
WARNING: Couldn't find image for shader noshader
**********************
******* leaked *******
**********************

************ ERROR ************
ClipWindingEpsilon: 66 > MAX_POINTS_ON_WINDING

D:\USS Voyager\BaseEF\maps>D:\USSVOY~1\Tools\\q3map -vis -qdir ussvoy -fast D:\USSVOY~1\baseEF/maps/ffa_freedom.map
STEFMap v1.1a (c) 2000 Ravensoft Inc.
---- vis ----
fastvis = true
reading d:\ussvoy~1\baseef/maps/ffa_freedom.bsp

************ ERROR ************
Error opening d:\ussvoy~1\baseef/maps/ffa_freedom.bsp: No such file or directory

D:\USS Voyager\BaseEF\maps>D:\USSVOY~1\Tools\\q3map -light -qdir ussvoy D:\USSVOY~1\baseEF/maps/ffa_freedom.map
STEFMap v1.1a (c) 2000 Ravensoft Inc.
----- light ----
entering d:/ussvoy~1/baseef/scripts/shaderlist.txt
entering d:/ussvoy~1/baseef/scripts/common.shader
entering d:/ussvoy~1/baseef/scripts/gfx.shader
entering d:/ussvoy~1/baseef/scripts/dreadNought3.shader
entering d:/ussvoy~1/baseef/scripts/voyager.shader
entering d:/ussvoy~1/baseef/scripts/transporter.shader
entering d:/ussvoy~1/baseef/scripts/borg.shader
entering d:/ussvoy~1/baseef/scripts/engineering.shader
entering d:/ussvoy~1/baseef/scripts/damagedvoyager.shader
entering d:/ussvoy~1/baseef/scripts/stmodels.shader
entering d:/ussvoy~1/baseef/scripts/scavenger.shader
entering d:/ussvoy~1/baseef/scripts/decals.shader
entering d:/ussvoy~1/baseef/scripts/stasis.shader
entering d:/ussvoy~1/baseef/scripts/forge.shader
entering d:/ussvoy~1/baseef/scripts/holodeck_temple.shader
entering d:/ussvoy~1/baseef/scripts/holodeck_training.shader
entering d:/ussvoy~1/baseef/scripts/ctf2.shader
reading d:\ussvoy~1\baseef/maps/ffa_freedom.bsp

************ ERROR ************
Error opening d:\ussvoy~1\baseef/maps/ffa_freedom.bsp: No such file or directory

can any1 help me out?

Chief of Operations on the USS Serenity

Legend Of Zelda: The Ocarina of Time, Again!!!!! With the new GC Version!!!!!
FliX
Lt. Commander

Posts: 303
Join Date: 07-06-2002
Posted at 12:34 pm, 12th October 2002
ohh thats easy, i get that all the time Wink

umm you have a brush in your map, that is touching too many other brushes...

i cant quite remember the limit, but its something like 64 i think... What ever!
Lieutenant Junior Grade

Chief Science Officer on the USS Serenity
FliX/mapper/flix_inc@hotmail.com

"man is only free under Equaly free men": M.Bakunin