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U.S.S. Keystone screenshots

EFMods Forum Archive - Project: Elite Roleplaying
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 10:10 pm, 9th November 2002
Ummm... what else.. http://www.geocities.com/projecteliterpg/screenshots.html

Nuff said.
Damn, lost 400 posts...
Simmo666
Rear Admiral

Posts: 4620
Join Date: 12-01-2002
Posted at 10:15 pm, 9th November 2002
Ooooh. Nice looking shots there. Looks...... different. Cant wait to play it! Well done for a first map (I assume it is the first). Grin

Rear Admiral Simmo666
Commanding Officer - Starbase 460
Member of the Year 2002
REMEMBER: Scooter crashed the SQL Server on 25th November 2002 - really? did he? i forgot that
carlos_technology
Commodore

Posts: 2443
Join Date: 14-04-2002
Posted at 10:21 pm, 9th November 2002
those are cool screenshots
when will the map be done
I can't wait

Captain of...
visit the Offical Irc channel #efmods on irc.quakenet.org
LightSoup
Cadet 4th Year

Posts: 44
Join Date: 05-10-2002
Posted at 11:33 pm, 9th November 2002
Very nice map. Textures look very nice. Are you planning on expanding the captain's quarters? *Whistles* Grin
Scooter
Morale Officer

Posts: 2898
Join Date: 08-05-2002
Posted at 12:28 am, 10th November 2002
Engineering:
I love the warp core!
Wall texture needs to be shifted up.

Ready Room:
I see you have the same problem with curves as me.

Bridge:
Some textures need to be shifted.

Transporter room:
Texture on curve is upside down.
To get rid of sparklies, don't make two bevels, make one end cap.

The other rooms:
Nothing strikes me as needing vast improvements.

Overall, looks like you've got a good start, but make sure to spend some time on the little things that will make it even better.

Captain of the USS Serenity
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 1:39 am, 10th November 2002
Thanks guys, well Igot ridof the sparklies in the Transporter room, I also switched the texture behind the transporter pad to the blue pattern thingie.
Thank you on the warp core, everybody keeps saying that.
I switched around and put in some textures on the bridge.

As for making the captains quarters bigger Wink it won't be necessary, I basically made this map as a waypoint, its just a map to "tide us over" util the Eternal is done.
Damn, lost 400 posts...
carlos_technology
Commodore

Posts: 2443
Join Date: 14-04-2002
Posted at 1:45 am, 10th November 2002
is the eternal the other PER ship that we have the deck plans for

Captain of...
visit the Offical Irc channel #efmods on irc.quakenet.org
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 2:45 am, 10th November 2002
Yeah, as soon as the bugs are worked outta here, im gonna start on that one.
Damn, lost 400 posts...
Logalot
Lieutenant

Posts: 262
Join Date: 07-09-2002
Posted at 2:52 am, 10th November 2002
You are? Okay! Do you want Sam's bridge, or would you rather start from scratch?

By the way, the map looks really good! A lot has changed from the version I have! And you said that "There aren't enough tutorials on the net to teach me how to map". Slightly ironic, no?
Co-Manager of Elite Roleplaying
Had nightmares of all the bad ideas recieved about the ERP map.
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 2:54 am, 10th November 2002
Gimme Sam's He seems to be rather busy at the moment, so why not. Get on MSN
Damn, lost 400 posts...
LightSoup
Cadet 4th Year

Posts: 44
Join Date: 05-10-2002
Posted at 2:58 am, 10th November 2002
Make a big captain's quarters Grin
Ens. Crusader
Lieutenant-Junior Grade

Posts: 82
Join Date: 20-10-2002
Posted at 3:04 am, 10th November 2002
NICE


can i beta test it?
Asistant cheif science officer USS Serinity


LightSoup
Cadet 4th Year

Posts: 44
Join Date: 05-10-2002
Posted at 3:16 am, 10th November 2002
I'd rather wait until it 100% done. Wink
Ens. Crusader
Lieutenant-Junior Grade

Posts: 82
Join Date: 20-10-2002
Posted at 11:33 am, 10th November 2002
i replaced some textures to make it look realistic (just small pannels) and sam fixed the hole in enginering.
Asistant cheif science officer USS Serinity


carlos_technology
Commodore

Posts: 2443
Join Date: 14-04-2002
Posted at 5:53 pm, 10th November 2002
Ens. Crusader said:
NICE

can i beta test it?


can I beta test it too?

Captain of...
visit the Offical Irc channel #efmods on irc.quakenet.org
Ens. Crusader
Lieutenant-Junior Grade

Posts: 82
Join Date: 20-10-2002
Posted at 11:47 pm, 10th November 2002
What ever!


it was realesed today.....i think
Asistant cheif science officer USS Serinity


Dogbert
Commander

Posts: 763
Join Date: 10-05-2002
Posted at 5:57 am, 11th November 2002
I keep seeing little strips of what looks like glass on the edges of the doors but in the air.

BTW, can i get into engineering? I feel like i'm in a museum already. There's a big glass panel in the door. LOL! Na na!

Navigator - USS Serenity



Logalot
Lieutenant

Posts: 262
Join Date: 07-09-2002
Posted at 8:56 pm, 11th November 2002
You mean the glass doors?
Co-Manager of Elite Roleplaying
Had nightmares of all the bad ideas recieved about the ERP map.
Dogbert
Commander

Posts: 763
Join Date: 10-05-2002
Posted at 2:59 am, 14th November 2002
sort of... I just walk up to the doors of engineering they open then i smack my head into a piece of glass. they don't open or nothing.

Navigator - USS Serenity



Scooter
Morale Officer

Posts: 2898
Join Date: 08-05-2002
Posted at 4:49 am, 14th November 2002
The glass door idea was really good. I like the effect.

Captain of the USS Serenity
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 5:41 am, 14th November 2002
Thank you. dogbert, did you download the new version Scooter put on his webspace? It fixes that usightly little problem.
Damn, lost 400 posts...
Scooter
Morale Officer

Posts: 2898
Join Date: 08-05-2002
Posted at 4:40 pm, 14th November 2002
It does? Iīll have to try that out when I get home.

Webspace, the final frontier. These are the voyages of the USS Keystone. Itīs continuing mission, to fix strange new bugs. To seek out new shaders, and evil polys. To boldly compile smaller than it has ever compiled before!

*cue theme song*

Captain of the USS Serenity
Commander luke
Commander

Posts: 612
Join Date: 23-06-2002
Posted at 10:45 pm, 14th November 2002
I like it... Damn, I really feel stupid after doing that...
Damn, lost 400 posts...